thebroboticthebrobotic

Main Games Reviews Stats 3 Fans

All 8 game Reviews


Blue-Collar Astronaut Blue-Collar Astronaut

Rated 3 / 5 stars

The intro art was great, and the game graphics are fitting for the theme and title.

For this uploaded version, I wasn't very sure of what to do. I figured it out after playing 5 minutes(and by accident), but some text would help people enjoy this specific build - unless I was just completely missing the mark there. I do realize it's just a tutorial, though. Promising future, good luck.


People find this review helpful!
MutatedScott responds:

Thanks for playing!

I understand where you're coming from. I'll definitely be revisiting the early level instructions to make it more clear. The original tutorial design was wordless, and it's become clear that I didn't pull it off well :)


Viral Hazard Viral Hazard

Rated 3 / 5 stars

Loved the comic-style introduction, great art, and, the music was very fitting with it as well. I enjoyed the gameplay, although I felt the performance of the game got in the way.

Perhaps it was just my setup(Windows8.1 + MacBook Pro + Google Chrome), but the gameplay was laggy. When I pressed space, it would lag more - and my character would skip around the screen. The "Game over" scene played with very low FPS too.



Flappy Puzzle Flappy Puzzle

Rated 4 / 5 stars

I enjoyed it. I'm a fan of "tougher" games, and this is a good game for that category. It took me a few tries to get into it and "get it", but once I did I smirked and moved my head a little closer to the screen to focus and wait for the right blocks to come by. Nice job!



Fishy dodge Fishy dodge

Rated 1 / 5 stars

The score doesn't reset on death, by the way. And the jumping sound plays before the character can even move. I think some new features(that don't exist in Flappy Bird) could be fun additions to the game.


Goldenmoongames responds:

Thanks for your sincere comment. Although it reset whenever i play the game, i will still make some little adjustments to see if it works for you. If it does you can send me a message or send me an email at: dcolumbus70@gmail.com. And also it would be much appreciated if you can inform me of any new feature you might like me to add to the game.


[prototype-test] [prototype-test]

Rated 2 / 5 stars

I think you should stick to something like Spacebar for Jump. Right-click doesn't make for a very good bind for jumping, in my opinion.



Night Strike Infiltrators Night Strike Infiltrators

Rated 4 / 5 stars

I'm impressed the amount of features, in addition to the obvious(music/scenery). The health, timing per run, awesome terminal dialogue moments, variations of playstyle(gun and run vs completionist), and so on. This is a top-notch entry for the 2030 jam. Great job!


People find this review helpful!
Wolod responds:

Thank you! I tried my best creating this game.


Asteroid Field 2030 Asteroid Field 2030

Rated 2 / 5 stars

I think you'd get better ratings if you made the graphics for the ship+enemies bigger and lowered the asteroid density by a little bit due to the size increase. as well as tried to customize/fine-tune the built-in Construct2 movement system. The music was a great choice though :P


scofano responds:

My inspiration was gameboy retro style and the sprites were meant to be small but my friends told me the same: "increase the size of the ships". Well, I was willing to have some prototype for the construct jam. I hope I had more time.

Music theme is from http://incompetech.com/ :)

Thanks for your comment.


BounC.E.R.N BounC.E.R.N

Rated 3.5 / 5 stars

I admire the simple concept and animations. I definitely got that "a-ha!" moment when continually bouncing on one block. Definitely a unique platformer in my eyes. Right after I thought that there wasn't enough of a difficulty increase, I was wrong. Good job.


People find this review helpful!
ShinyLoop responds:

Thanks for the nice comments. There is really so much more I want to do with this game after the jam. It's all about the science- how a particle would act at atomic levels, with energy and strong nuclear forces etc. One thing I would add later is more explanation of that science, and also moar levels. Any further comments about how the difficulty curve could be improved if any, are appreciated.